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Bokkilden Beginning Facebook Game Apps Development - Wayne Graham - Paperback (9781430241706)
Beginning Facebook Game Apps Development - Wayne Graham Pocket
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Forlag:
APress
Innb:
Paperback
Språk:
Engelsk
Sider:
432
Format:
24 x 19 cm
ISBN:
9781430241706

Beginning Facebook Game Apps Development

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Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store. Because these apps are built on Web standards, you can build and run on many browsers and--more interestingly--more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled. What you'll learn * Build your first Facebook game apps! * What HTML5 and JavaScript techniques, tools and frameworks have to offer to do this * Enhance your first Facebook game app with social media, location-based services, etc. * Obtain a basic framework for a Facebook game app that you can build upon and customize for your own specific app design and development needs * Package, deploy and sell your first Facebook game app on Facebook's new App Store Who this book is for This book is for those new to Facebook apps development and even for those new to apps development. Readers should have some basic knowledge of HTML5, JavaScript, CSS and PHP. For the latest source code, please check out the book site on GitHub. Table of Contents * Your First Steps in Facebook Development * A JavaScript Boot Camp * It's All About Context: Canvas Basics * The Plan: Idea to Design * Essential Game Components * Your First Game: "Alien Turtle Invasion" * Going Social With Games * Introducing the Facebook Platform * Facebook Developer Tools * Launching Your Games * Your First Facebook Game: "Social Alien Turtle Invasion" * HTML5 Game Engines * Using All the Tools: Your Future Facebook Games * The Marketplace: Project Spartan (Facebook App Store)

Beginning Facebook Game Apps Development

Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store. Because these apps are built on Web standards, you can build and run on many browsers and--more interestingly--more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled. What you'll learn * Build your first Facebook game apps! * What HTML5 and JavaScript techniques, tools and frameworks have to offer to do this * Enhance your first Facebook game app with social media, location-based services, etc. * Obtain a basic framework for a Facebook game app that you can build upon and customize for your own specific app design and development needs * Package, deploy and sell your first Facebook game app on Facebook's new App Store Who this book is for This book is for those new to Facebook apps development and even for those new to apps development. Readers should have some basic knowledge of HTML5, JavaScript, CSS and PHP. For the latest source code, please check out the book site on GitHub. Table of Contents * Your First Steps in Facebook Development * A JavaScript Boot Camp * It's All About Context: Canvas Basics * The Plan: Idea to Design * Essential Game Components * Your First Game: "Alien Turtle Invasion" * Going Social With Games * Introducing the Facebook Platform * Facebook Developer Tools * Launching Your Games * Your First Facebook Game: "Social Alien Turtle Invasion" * HTML5 Game Engines * Using All the Tools: Your Future Facebook Games * The Marketplace: Project Spartan (Facebook App Store)

Your First Steps in Facebook Development A JavaScript Boot Camp It s All About Context: Canvas Basics The Plan: Idea to Design Essential Game Components Your First Game: "Alien Turtle Invasion" Going Social With Games Introducing the Facebook Platform Facebook Developer Tools Launching Your Games Your First Facebook Game: "Social Alien Turtle Invasion" HTML5 Game Engines Using All the Tools: Your Future Facebook Games The Marketplace: Project Spartan (Facebook App Store)

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