Min side Kundeservice Gavekort – en perfekt gave Registrer deg

Archaeogaming

Una introducción a la arqueología en y de los videojuegos

Video games are an example of material objects, resources and spaces that people use to define their culture. They also serve as archaeological sites in their traditional sense of place. Places where evidence of past activity is preserved and archaeological methodology can be applied. Les mer

301,-
Paperback
Sendes innen 21 dager
Video games are an example of material objects, resources and spaces that people use to define their culture. They also serve as archaeological sites in their traditional sense of place. Places where evidence of past activity is preserved and archaeological methodology can be applied. This book serves as a general introduction to archaeogaming: it describes the intersection between archaeology and video games, and applies archaeological theory and method to understand video games as sites as well as artifacts. It is also history, sociology and ontology; and everything that is necessary to define a culture, that of videogames, that is no longer emerging, but has been completely established in the humanity of the Anthropocene and late capitalism. What makes its valuation and cataloging more necessary as digital heritage.

Detaljer

Forlag
JAS Arqueologia
Innbinding
Paperback
Språk
Spansk
ISBN
9788416725083
Utgivelsesår
2020
Format
21 x 15 cm

Kunders vurdering

Oppdag mer

Bøker som ligner på Archaeogaming:

Se flere

Logg inn

Ikke medlem ennå? Registrer deg her

Glemt medlemsnummer/passord?

Handlekurv