52 Ready-to-Use Gaming Programs for Libraries
Ellyssa Kroski (Redaktør)
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(Paperback)
Fri frakt!
Leveringstid: Sendes innen 21 dager
På grunn av Brexit-tilpasninger og tiltak for å begrense covid-19 kan det dessverre oppstå forsinket levering.
Instagram or zombie-tag scavenger games;
a video game rec league;
teaching cybersecurity with Minecraft;
STEM with virtual reality and other programs for VR equipment;
fostering science literacy with themed board games;
a life-sized Game of Life;
STEAM with an amazing race;
hosting a Gaming Con at your library;
video game study breaks for calming students' nerves during Finals Week;
leading enthusiasts in writing an original roleplay or designing a board game; and
building your collection of games through donations and grants.
The engaging programs in this book will have people flocking to your library-it's all in the game.