Computers Helping People with Special Needs

17th International Conference, ICCHP 2020, Lecco, Italy, September 9-11, 2020, Proceedings, Part II

Klaus Miesenberger (Redaktør) ; Roberto Manduchi (Redaktør) ; Mario Covarrubias Rodriguez (Redaktør) ; Petr Penaz (Redaktør)

Serie: Lecture Notes in Computer Science 12377

The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. Les mer
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The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020, held in Lecco, Italy, in September 2020. The conference was held virtually due to the COVID-19 pandemic.



The 104 papers presented were carefully reviewed and selected from 206 submissions. Included also are 13 introductions. The papers are organized in the following topical sections:



Part I: user centred design and user participation in inclusive R artificial intelligence, accessible and assistive technologies; XR accessibility - learning from the past, addressing real user needs and the technical architecture for inclusive immersive environments; serious and fun games; large-scale web accessibility observatories; accessible and inclusive digital publishing; AT and accessibility for blind and low vision users; Art Karshmer lectures in access to mathematics, science and engineering; tactile graphics and models for blind people and recognition of shapes by touch; and environmental sensing technologies for visual impairment



Part II: accessibility of non-verbal communication: making spatial information accessible to people with disabilities; cognitive disabilities and accessibility - pushing the boundaries of inclusion using digital technologies and accessible eLearning environments; ICT to support inclusive education - universal learning design (ULD); hearing systems and accessories for people with hearing loss; mobile health and mobile rehabilitation for people with disabilities: current state, challenges and opportunities; innovation and implementation in the area of independent mobility through digital technologies; how to improve interaction with a text input system; human movement analysis for the design and evaluation of interactive systems and assistive devices; and service and care provision in assistive environments



11 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Fakta

Innholdsfortegnelse

Accessibility of Non-Verbal Communication: Making Spatial Information Accessible to People with Disabilities.- Accessibility of Non-Verbal Communication: Making Spatial Information Accessible to People with Disabilities: Introduction to the Special Thematic Session.- Accessible Multimodal Tool Support for Brainstorming Meetings.- Pointing Gesture Based User Interaction of Tool Supported Brainstorming Meetings.- Communication Device for People with Cerebral Palsy Assisted with Head Movements.- Enabling Real-time 3D Display of Lifelike Fingerspelling in a Web App.- Cognitive Disabilities and Accessibility - Pushing the Boundaries of Inclusion Using Digital Technologies and Accessible eLearning Environments.- Cognitive Disabilities and Accessibility - Pushing the Boundaries of Inclusion Using Digital Technologies and Accessible eLearning Environments: Introduction to the Special Thematic Session.- Adaptive User Interfaces for People with Cognitive Disabilities within the Easy Reading Framework.- Automatic Assistance to Cognitive Disabled Web Users via Reinforcement Learning on the Browser.- Developing of Kid Can Write as Assistive Technology for Students with Learning Disabilities.- Improving Fitness Levels of Individuals with Autism Spectrum Disorder: A Preliminary Evaluation of Real-Time Interactive Heart Rate Visualization to Motivate Engagement in Physical Activity.- Introduction of Compensatory Technology in Vocational Rehabilitation: A Practice Study about the Value of Technology and the Values that Shape these Practices.- Investigating Usability and Engagement in a Money Management Application for Users with Intellectual Disability.- Towards Modeling of Interpersonal Proximity Using Head-Mounted Camera for Children with ASD.- \ADAPEI-TRANSPORT": A GPS Based Mobile App for Learning Paths and Improving Autonomy for Young Adults Having Intellectual Disabilities to Take Public Transpo