Frank Brill manages OpenVX software development for Cadence's Tensilica Imaging and Vision DSP organization. Frank obtained
his PhD in Computer Science from the University of Virginia and started his career doing computer vision research and development
for video security and surveillance applications at Texas Instruments, where he obtained 5 patents related to this work.
He then moved into silicon device program management, where he was responsible for several digital still camera and multimedia
chips, including the first device in TI's DaVinci line of multimedia processors (the DM6446). Frank worked at NVIDIA from
2013 to 2014, where he managed the initial development of NVIDIA OpenVX-based VisionWorks toolkit, and then worked at Samsung
from 2014 to 2016, where he managed a computer vision R&D team in Samsung Mobile Processor Innovation Lab. Victor Erukhimov
is a CEO of itSeez3D, the company that democratized 3D scanning. He also cofounded Itseez, the company that focused on developing
computer vision solutions running on embedded platforms, specifically automotive safety systems. He held the positions of
CTO, CEO, and President at Itseez, before the company was acquired by Intel Corporation in 2016. Victor was the chair of the
OpenVX working group in 2012--2016, creating the standard for cross-platform computer vision API. Radhakrishna Giduthuri is
currently a principal engineer at Intel, focusing on software architecture for Intel AI Accelerators. Prior to working at
Intel, he built computer vision, deep learning, and video compression software acceleration libraries for AMD GPUs & CPUs.
He has an extensive background with software architecture, development, and performance tuning for various computer architectures
ranging from general purpose DSPs, customizable DSPs, media processors, heterogeneous processors, GPUs, and several CPUs.
He is the editor of the recent Khronos OpenVX specification documents. Stephen Ramm is currently a principal software engineer
with Etas, a subsidiary of Bosch, where he is involved with Adaptive Autosar, working on reliable frameworks and development
environments for advanced functionality in the automotive, rail, and other safety-critical industries. Until late 2017, he
was Director of AI and Vision software at Imagination Technologies, where one of his responsibilities was the team producing
an implementation of OpenVX accelerated by Imagination's GPU architecture.