Is art created with computers really art? This book answers `yes.' Computers can generate visual art with unique aesthetic
effects based on innovations in computer technology and a Postmodern naturalization of technology wherein technology becomes
something we live in as well as use. The present study establishes these claims by looking at digital art's historical emergence
from the 1960s to the start of the present century. Paul Crowther, using a philosophical approach to art history, considers
the first steps towards digital graphics, their development in terms of three-dimensional abstraction and figuration, and
then the complexities of their interactive formats.