Real-Time Software Design for Embedded Systems
«'This book reports on a comprehensive, practical, and thorough approach to model-driven requirements, analysis, architecture, and design of real-time embedded systems. Another very interesting feature is the numerous, detailed case studies illustrating the proposed methodology. I strongly recommend Hassan Gomaa's new book to faculty members teaching software development, computer science students, and software engineers.' Lionel Briand, IEEE Fellow, Professor and Vice-Director, SnT Centre, University of Luxembourg»
This tutorial reference takes the reader from use cases to complete architectures for real-time embedded systems using SysML, UML, and MARTE and shows how to apply the COMET/RTE design method to real-world problems. Les mer
Detaljer
- Forlag
- Cambridge University Press
- Innbinding
- Innbundet
- Språk
- Engelsk
- ISBN
- 9781107041097
- Utgivelsesår
- 2016
- Format
- 26 x 18 cm
Anmeldelser
«'This book reports on a comprehensive, practical, and thorough approach to model-driven requirements, analysis, architecture, and design of real-time embedded systems. Another very interesting feature is the numerous, detailed case studies illustrating the proposed methodology. I strongly recommend Hassan Gomaa's new book to faculty members teaching software development, computer science students, and software engineers.' Lionel Briand, IEEE Fellow, Professor and Vice-Director, SnT Centre, University of Luxembourg»
«'A thoroughly modern and comprehensive work. Gomaa has managed to successfully combine in a single volume a reference book for experienced practitioners and a highly readable pedagogical text for students. It covers all the key facets of current embedded software design: from requirements specification to implementation, from architecture to coding.' Bran Selić, Malina Software Corp.»
«'This textbook contains material that is 'battle-tested' in graduate courses, and includes in-depth case studies that allow readers to see concepts applied. The book describes a hands-on design method, coupled to an industry standard notation and applied to a wide array of software design challenges.' Kevin Mills, National Institute of Standards and Technology, Maryland»