The Digital Role-Playing Game and Technical Communication

A History of Bethesda, BioWare, and CD Projekt Red

; David Wright

An examination of three digital role-playing game companies-Bethesda, BioWare, and CD Projekt Red-to show how social media and interactive game design have encouraged digital game players to believe that they are, in effect, co-creators of digital games. Les mer
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Leveringstid: Sendes innen 7 virkedager

Om boka

An examination of three digital role-playing game companies-Bethesda, BioWare, and CD Projekt Red-to show how social media and interactive game design have encouraged digital game players to believe that they are, in effect, co-creators of digital games.

Fakta

Innholdsfortegnelse

List of Illustrations
Foreword by Adam Crowley
Introduction: RPGs and the Explosion of Technical Content
1: Birth of the DRPG
2: New Century, New Technologies, New Challenges
3: Crowdsourcing -- The Game Changer
4: At the Top of Their Games
5: A Cocreative Game World, for Better or for Worse
6: The Social Media Imperium
7: Bigger, More, Better
8: The Wheels Fall Off
Notes
Index

Om forfatteren

Daniel Reardon is Associate Professor of English at Missouri University of Science and Technology, USA, where he is associate chair and director of composition. He teaches Science Fiction, Fantasy Literature, and courses in the teaching of reading and writing. He has published articles about digital games, higher education administration, and the teaching of reading and writing.

David Wright is Associate Professor of Technical Communication at Missouri University of Science and Technology, USA. His teaching and research interest include technology diffusion, digital communication, game studies, and usability studies. He has published articles on technical communication and digital communication.