Contemporary Topics in Computer Graphics and Games

Selected Papers from the Eurasia Graphics Conference Series

Veysi Isler (Redaktør) ; Hasmet Gurcay (Redaktør) ; Hasan Kemal Suher (Redaktør) ; Guven Catak (Redaktør)

This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Les mer
Vår pris
641,-

(Paperback) Fri frakt!
Leveringstid: Sendes innen 21 dager
På grunn av Brexit-tilpasninger og tiltak for å begrense covid-19 kan det dessverre oppstå forsinket levering.

Paperback
Legg i
Paperback
Legg i
Vår pris: 641,-

(Paperback) Fri frakt!
Leveringstid: Sendes innen 21 dager
På grunn av Brexit-tilpasninger og tiltak for å begrense covid-19 kan det dessverre oppstå forsinket levering.

Om boka

This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games.





The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques.

Fakta

Innholdsfortegnelse

Computer games - Computer graphics - Simulation - Virtual reality - Game design - Game experience - User experience - Human computer interaction - 3D modeling - Rendering - Visualization - Animation

Om forfatteren

Veysi Isler has been a tenured professor at the Department of Computer Engineering of Hasan Kalyoncu University, Turkey. His expertise covers a wide range of areas related to virtual worlds in computer systems.


Hasmet Gurcay is professor at the Mathematics Department at the Hacettepe University, Turkey. His research interests include computer animation, visualization, computational geometry, and gaming.


Hasan Kemal Suher was associate professor in the Advertising Department of Bahcesehir University, Turkey. He has been the dean of the Communication Faculty and the head of the department of Advertising in Bahcesehir University.


Guven Catak is an assistant professor of Game Design at the Communication Design Department of Bahcesehir University, Turkey. His research areas are mainly gamification, game-based learning, game art, and design.