Creation of iGiselle
«# 4 on Edmonton Non-Fiction Bestsellers list, March 10, 2019»
The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the fields of literature, physical education, music, design, and computer science collaborated to revise the tragic narrative of the nineteenth-century ballet Giselle, allowing players to empower the heroine for possible ”feminine endings. Les mer
Contributors: Vadim Bulitko, Wayne DeFehr, Christina Gier, Pirkko Markula, Mark Morris, Sergio Poo Hernandez, Emilie St. Hilaire, Nora Foster Stovel, Laura Sydora
Detaljer
- Forlag
- University of Alberta Press
- Innbinding
- Paperback
- Språk
- Engelsk
- ISBN
- 9781772123814
- Utgivelsesår
- 2019
- Format
- 23 x 15 cm
Anmeldelser
«# 4 on Edmonton Non-Fiction Bestsellers list, March 10, 2019»