Computers in Context
The Philosophy and Practice of System Design
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Computer in Context will help students, computer professionals, and managers alike understand better what it is they are trying to do with computer systems, how and why.
Preface. Part I. Systems. Computers. Information. Thinking. Part II. Development. Construction. Evolution. Intervention. Part III. Quality. Artifacts. Culture. Power. Part IV. Practice. Computers and People. Systems and Change. From Philosophy to Practice. Notes for Instructors. Exercises. Further Reading. References. Index.